Saturday 28 March 2015

Reflection 3 -Week 4


 

Multimedia - Text, Images, Audio and Video

Multimodal Students


Wow! What a great topic this week. Digital creation and editing of video, audio and images is a skill that I believe is necessary if you really want to engage today's Multimodal students. Teenagers today are constantly using apps like Instagram and Photomontage along with digital art apps like Artrage, Artflow and Procreate. Throughout my blogs, I have been embedding video’s, creating images and just generally doing whatever looked like it would add up to a more fun learning environment. However it is about more than just creating fun. Today’s secondary students have already learned to multitask with multiple digital media; texting, listening to music, watching YouTube while playing digital games. This Trailer for Playstation 4 shows an example of wht today's students are capable of. The main character is engaged in a variety of different modalities almost simultaneously.


Students use digital technology everyday outside of the school room for entertainment and relaxation. Student’s don’t go to the library to look up an encyclopedia anymore, they don’t even pick up a phone book. Everything is online. As teachers we need to take what they find natural and incorporate it into their learning environment if we want to gain and keep their attention. Today’s students swiftly learn the variety of digital media that helps them to multi-task with a variety of technology and digital tools to surf the web, text message or SMS a photo to friends, play a digital game and listen to music, and even make their own multimedia texts via tools such as weblogs. (Walsh 2009) We need to plan for differentiated learning , in other words help those students with learning problems and images, audio and videos are great tools for this. Students that struggle with reading usually respond better to visual and spoken lessons. Using these digital tools we can focus on more of a student centered learning approach.

Podcasts


Source: Podomtic(2014)
I have to admit, my own attention span is limited and if I am just listening to something I will get bored and tune out rather easily. However I have seen other people get quite caught up in podcasts. Unlike videos and Ebooks, they can be listened to while jogging, walking, riding or even driving. This makes them a versatile tool when you need to work with someone active who’s attention span won’t allow them to sit still long enough to read an article or lesson. Also for those who struggle with reading, the use of podcasts throughout the classroom could overcome a number of obstacles. Podomatic has a number of pdocasts directed specifically at K-12 students: http://www.podomatic.com/directory/K-12. On looking through these podcasts I found a selection from Justin Vincent (2014) under the heading of Maths Methods. There are 13 pods covering mathematics topics ranging from linear function through to Integration. You can listen to podcast 10 on Matricies HERE. These podcasts would be a great learning tools for a year 8 Mathematics class as they have both audio and images to help students who may need a bit of extra help in defining some of the Maths topics. But I think to truly understand the concepts being taught it would be a better idea to get the students to create their own Podcast tutorial on each subject. Podomatic has a free podcast publishing page for those who want to create their own podcasts. You can see the KatrinaTeaches71 podcast page HERE, and below is the sample I created using Adobe Audition to edit and PodOmatic to upload and embed my own little creation. All music was found using a creative commons licence.


However as with any creative endeavour, there is a lot of preparation that needs to be made before recording a podcast. Tony Vincent (2008) commented that "preproduction takes over three-quarters of the time to produce a podcast." He also notes that it is important to get the students to practice what they're going to say prior to recording the podcast. When teaching ICT as a subject I would extend the learning through into the use of programs like Adobe Audition or the free Open Source program Audacity to setup both music scores and verbal podcasts. Both programs are capable of editing multitrack audios and exporting high quality tracks.
Screenshot: Audacity
Screenshot: Adobe Audition











SAMR and Podcasts

Source: Katrina Johnston

SWOT and Podcasts

Source: Katrina Johnston

Images

Source: Toondoo.com (n.d.)

Images are a great way to quickly grab a student’s attention. You can use photographs, cartoons, digital graphics and even animated gifs to great advantage in the right place. Stansbury (2008) notes that adding images to auditory instruction should create remarkable gains in both basic and higher-order learning, if used correctly. “Students using a well-designed combination of visuals and text learn more than students who use only text”. (Stansbury 2008) However it is not enough to just display fun images, to fully involve students we need to get them to create their own. Websites such as Toondoo.com where you can create your own cartoon like the example above are all over the web.

Source: Boyd Johnston - Grade 4
Digital Art Competition
Source: Boyd Johnston - Grade 4
Triantiwontigongolope Poem Image
Source: Larz Johnston - Grade 8
National Geographic Poster
In my teaching area of ICT I would have the students get even more hands-on with programs like Photoshop and Illustrator where they can take photos and edit them to create magazine covers, posters, flyers, board games, fantasy artwork and even images and banners for use in web design. If the school doesn't have the funds for thses programs, there are always the Open source programs like GIMP and Inkscape.

Using simple techniques like Greenscreen along with some photography students can go places they've never been (or at least seem to). There is such a variety that is possible with digital technology that ICT should never be a boring subject to learn, and as can be seen in the examples below, age is no barrier to the imagination that student's can demonstrate using these programs. 
Source Boyd Johnston - Grade 4
Turtle Board Game
As each of the images used in the blog were set up to print at a large resolution, I have used Photoshop to reduce them to a more manageable online size of between 400 and 600 pixels each. I have also found in the past the the edit function in Windows Image browser does a good job of resizing bulk photos to a smaller size for either online or email purposes. Digital image manipulation can take away the stress that trying to draw and other paper based artwork has for students with physical disabilities. The use of a computer to edit a photo allows a much greater freedom of expression in many ways. Even something as simple as a photomontage (as seen below) could be used for an English, Art or ICT class.
Source: Sherina Johnston - Grade 7- Autobiographical Poster

Flickr

Flicker is an online photo browser that is a great way to upload images and create a Photographic portfolio. The below image is one I found on Flickr and hopefull it is something I will see personally in the very near future.


To try out Flickr as a site for uploading images to share, I have created a flickr account and you can see some of my play images HERE.


SAMR and Images

 Animated Images

An offshoot of image creation is animated images. Animations fall in between video and image but are an excelent tool for online education in their own right. A range of animated images can be made with programs like Adobe Photoshop, Premiere and Flash. There are also many free programs like Web Cartoon Maker and PhotoAnim. Web cartoon maker is a freeware program that uses simple CSS code to create animated cartoons and is a great tool for teaching both code and animation. Images, text and characters can all be used in the script. With a single line of code they can be moved, scaled,flipped, rotated or even be made semi transparent. Characters can speak, walk and wink. There are a number of of examples supplied with the program. And there is a simple tutorial available for everybody on their web site along with a gallery of animations to get ideas from. There is also a book for those who are not afraid to learn to play with C++ code with detailed instructions in order to make more advanced animated cartoons! Web Cartoon Maker is currently available for Windows users only. Student's get a great sense of satisfaction from creating their own images and animations.




Meanwhile PhotoAnim can be used for both 2D and 3D animated images using photos as a base. You can see some examples of this in their Gallery. PhotoAnim has 3 edit modes: Image Edit Mode, Animate Mode and Movie Mode and is designed to produce short video clips of less than one minute in duration. PhotoAnim allows the user to take a photo and make a 3D animated movie through a number of techniques such as Warping and Skeletal animation. PhotoAnim is a free Windows program, which you can download HERE. With all the free software available, creating new and exciting animations is at every teacher's fingertips. All it requires is a bit of imagination to make some great learning tools both for the students to make themselves and also as a teaching aide to create new tools for learning.


Video

Video is by far one of the most used digital tools around. The advent of YouTube and free videos has changed the way people use entertainment. Started in February 2005 and sold for $1.65 billion only a year later, YouTube had over 200 Million viewers daily by 2008. (Alleyne, R. 2008) This phenomenom has increased exponentially, in 2014 YouTube raised $4Billion and saw more than 4 Billion hits daily. (Smith, C 2015) As a consequence creating videos to upload has become easier with programs like windows movie make, videopad Masters, Wondershare Video Editor, Cyberlink Power Director and more than 749 programs on a single search on CNet.com.Videos can be made up of both still images and actual video footage. Stop motion is a popular video format made up of individual images that is a great project of ICT students of all ages. Claymation and the poplular Lego movies are examples of stop motion videos. The video below is an example of Stop Motion done as a Grade 10 Assignment using a still camera, tripod, lego and a fast paced audio track to help give it momentum.

 
Grade 10 Stop Motion Video Assignment
by Larz Johnston and Dillon Davies


The best know movie editing program is probably Windows Movie Maker. A free Windows program that until recently came with and Windows based PC. It can still be downloaded free from Windows Live. While it can be a bit clunky it is a great program to use to teach students the basics of video editing, from timelines and transitions to audio background tracks. Last year I created a number of video tutorials along with a printable pdf tutorial sheets for the CQUniversity STEPS course Positive Learning for University. This was part of a 12 week course with nine weeks of technology tutorials included to help STEPS students who had no or limited technical knowledge to be able to integrate ICTs into their university learning. The course covered Online Portfolios, Blogs, Voki, Dropbox, Prezi, Pinterest, Jing, GoSoapBox and Movie Maker. Below is the video tutorial on how to use Moviemaker to make a simple slideshow.


To do this I used a the program Microsoft Encoder Expression to record the on screen video, I then edited and added an audio backing track in Adobe Premier. You can find the rest of the video tutorials HERE. These video tutorials are a great example of how video can be used as a learning tool in pedagogy. When creating videos, size and quality can be a big issue, programs like the free HandBrake are great tools to resize a video prior to uploading it while still maintaining the highest quality possible.  As a part of both Mathematics and ICT classes I would like to see the students creating their own video tutorials along with printable tutorial sheets for different subjects. One of the best ways to learn a subject is to teach it to someone else, and creating a video tutorial is a fun way to do this. If tablets or IProducts are available, there are a mutitude of Apps that would be incorporated in creating videos, both the recording and editing.

SAMR and Video



Legal, Safe and Ethical Guidelines

Following the Department of Education, Training and Employment Standard of Ethical Practice under the Electronic Communication/Social Networking Section, it can be seen that any photography or video that uses students in it, must be approved by the principal. This being the case, it would be safest to run any ICT projects that are going to use personal images or footage past the department head first. Also It would be important to be aware of family issues that can arrise from split families and assorted other reasons where any images or footage could not be uploaded to ensure the safety of your students. Anytime cameras or video is going to be used, a note should be written to advise the parents and to get permission from them just to be on the safe side. It is a huge issue in some schools and would have to be taken into account in any work you did with students Andother issue that could come up would be bullying. With social networking and student's having so much access to the internet, images or footage could be uploaded without permission and innocent footage could be used as a peer pressure or bullying tool. Again all due care would have to be taken to prevent this.

In CQUniversity's (2105) Digital Video and Audio Course, a case is quoted where a Canadian student, in 2003, videoed himself enthusiastically mucking around with a toy light sabre. The video was not flattering, and was not intended for public consumption. However, some classmates found the videotape in Raza's locker and uploaded it to a popular file sharing site. Soon, Rasa was famous as a figure of ridicule world wide, and was labelled as "the Star Wars kid". Soon, all types of remixing was done to the footage with real light sabre sounds and effect were added, along with techno music. Variations on the theme of humiliation using the stolen footage is now all over the internet. This had a extremely negative effect on Raza. At 15, Raza was being treated for depression. Consequently His family sued the boys and their families and settled out of court with CAN$351000 damages. The ethical and legal problems inherent in digital video, audio and photography need to be given full consideration. (CQUniversity 2015)

Conclusion


Ebony Johnston - Grade 2
Digital Typography Competition Entry
First Prize Winner and Grand Prize Winner over all Age Groups
As Maureen Walsh (2009) concluded in this week’s reading “with the range of communication needed in their future lives students need to be able to understand, use and combine these different modes as well as being able to communicate with print-based and multimodal texts that combine these modes. While students may be adept at the skills for using and combining different modalities outside school, it is essential that they learn the meaning-making potential of these modes within different curriculum areas and learn to evaluate and critique these.” Students have astounding creative abilities and when given the right tools to let that imagination free can create amazing things. ICTs give the this freedom and as teachers we need to go out of our way to help and guide them through using these tools both for fun and education while maintaining a safe setting to do it in. In fact if we do our jobs well, education will simply be fun.

Regards Katrina





P.S.  Approval has been given by the assorted authors for the use of all the images and video's used in this blog.

Reference List


Alleyne, Richard. (2008). The Telegraph: YouTube: Overnight success has sparked a backlash. Retrieved from http://www.telegraph.co.uk/news/uknews/2480280/YouTube-Overnight-success-has-sparked-a-backlash.html

CQUniversity. (2015). Digital Video and Aduio: Week 1 Lecture Notes - Ethics, Privacy and Intellectual Property. Retrieved from https://moodle.cqu.edu.au/mod/book/view.php?id=50260&chapterid=4072

Department of Education Training and Employment (2013). Standard of Practice. Retrieved from http://education.qld.gov.au/corporate/codeofconduct/pdfs/det-code-of-conduct-standard-of-practice.pdf

Geoffrey Multimedia. (2014). Multimedia Websites talk. Retrieved from http://geoffreymultimedia.com/multimedia-websites/

Podomatic. (2015). Podcasts - K-12. Retrieved from http://www.podomatic.com/directory/K-12

Smith, Craig. (2015). DMR: By the Numbers: 80+ Amazing YouTube Statistics. Retrieved from http://expandedramblings.com/index.php/youtube-statistics/

Stansbury, Meris. (2008). Analysis - How Multimedia can Improve Learning. E School News. Retrieved from http://www.eschoolnews.com/2008/03/26/analysis-how-multimedia-can-improve-learning/

Toondoo. (n.d.). Create Toon. Retrieve from http://www.toondoo.com/createToon.do

Video Games. (2013). Playstation 4 - User interface overview (E3 2013 trailer) [PS4 UI]. Retrieved from http://www.youtube.com/watch?v=Njn2vNZp9Vg

Vincent, Justin. (2014). Podomatic - Maths Methods. Retrieved from http://www.podomatic.com/profile/justinvincent

Vincent, Tony. (2008). Reading Rockets: Creating Podcasts with your students. Retrieved from http://www.readingrockets.org/article/creating-podcasts-your-students

Walsh, Maureen. (2009). Chapter III Pedagogic Potentials of Multimodal Literacy. Retrieved from http://www.acu.edu.au/__data/assets/pdf_file/0007/195676/Chapter_3_Multimodal_Literacy_M_Walsh.pdf

Digital Artwork Created Using Photoshop: Katrina Johnston

Wednesday 25 March 2015

Reflection 2 - Week 3






Technology - Online Tools and Wikis 

The V-Blog

 Which One To Do???



When I first read the specs for this assessment I instantly thought NOT WIKI! Now I know wikis can be a great collaborative activity, but from what I've seen they are rather text based and not generally an attractive interface. As my background is graphic design and desktop publishing, I am a visual person by nature.  So I looked at the next option of a blog. I could see how a blog could be used to document the progress of an assignment and think it would be a great tool for education and getting kids involved with ICTs. However we are already using a blog for the assessments. So onto the web page. I could see a web page working as a collaborative assessment where students have to create a web page together and each student has a designated role varying from graphic designer, to programmer, photographer or even editor. With free website creators such as Weebly.com and WordPress, this would be an achievable option. While a website is limited by the amount of user generated content you can get compared to web 2.0 formats, it is still a great way to get information out there online in a permanent flexible format. However, as I have created a number of websites from scratch with html in the past I felt that I would be cheating by using a format that I knew so well.

So Wiki it is...

I decided that I should try something new and would learn more by taking a Wiki and making it work for me. Also after doing some research I found that no only do Wiki’s have a much larger degree of collaborative elements than a static website but with a bit of play and imagination they are much more than just a text based platform. Ward Cunningham was the founder of Wiki and he commented that Wikis are“the simplest online database that could possibly work”.(Pappas. C. 2013) Following my wiki experience so far, I have to disagree. Wikis are not just a simple anything. They are a powerful tool that could be used to great effect.
A short YouTube video about using wikis in the classroom.

Wiki and the SAMR Model


Source: Katrina Johnston
Looking at the SAMR Model we see that Substitution, Augmentation, Modification and Redefinition are the levels that can be used to offer a method of gauging how computer technology could impact pedagogy (Technology is Learning N.d.). With Substitution technology only performs the same task that could have been done before computers and technology, whereas with Augmentation Computers are used as effective tools to perform common tasks. Following on we look at Modification. This is where technology starts to enhance traditional learning within a classroom. Common learning tasks are accomplished with technology. But to really be effective teachers we need to strive for Redefinition! Within this level, technology reaches further and allows for new tasks that have been previously inconceivable (Technology is Learning N.d.).  I think that while Wikis could be used in all of the SAMR levels, as it has the ability to be as much or as little as you want it to be, it has the potential to reach the Redifinition level!

Technical Aspects

After researching Wikis in education I have found that they are much more than a text based application. With a Wiki you can:


· Share documents,
· Share media
· Share PDF files
· Upload all you lessons and tools onto it
· Connect with your students with the discussion feature
· Share presentations with your students
· Create class projects collaboratively write reference books
· Post assignments, homework and study guides
· Get the students to create summary pages on every unit they learn
· Encourage students to share links and other helpful pieces of information
· Encourage students to make drafts and get each to edit or comment on them
· Create portfolio pages for each of your class to display their work
· Use your wiki for peer editing: students can edit each others work for spelling and grammar...
· Us Wikis to get feedback from your students by encouraging them to post comments
· Use Wikis to track projects to see which tasks have been completed and which have not
· Create a news outlet on your wiki (Educators Technology. n.d.)
Wikis can also be used outside of the four walls of the classroom to expand your teaching by:

· Creating an achievement page where parents can log in to see what their kids have accomplished
· Set up homework and assigment pages
· Use wikis for professional development and to connect with other educators from other places to discuss, share and learn from each other. (Educators Technology. n.d.)

Not only are Wiki’s an inexpensive resource to use in a classroom but as Christopher Pappas (2013) notes “it’s also a fun way to engage students in content across the curriculum”.
Source: Katrina Johnston
Now of course there are both positives and negatives, but most of the negatives can be negated with the proper maintenance and control of the Wiki space. I have created both a PMI Chart and a SWOT Matrix to show some of these.
I believe that the hands-on element of the Wiki outweighs the negatives of a clunky interface and the worry of the loss of information with so many people editing the site. With proper overseeing, this could be controlled.  Many of the minus points are software issues that will probably be fixed with a few updates. While the pluses are all things that will only get better with time.



Teaching Context



I am focusing the Wiki I created on my teaching area of Mathematics. Having ICT as a second teaching area is really a bit of a cheat in this course, and as such I thought I would focus on Maths for the Wiki. As behaviourism is the core learning theory used in Mathematics, I believe that using ICTs in a secondary Maths class will be a much bigger challenge, consequently it will also be the most rewarding. Many students struggle with Maths and using technologies like Wikis is a way to make a hard subject far more enjoyable. “By giving students more control over a project’s outcome, you are encouraging them to be producers, rather than just consumers, of information. This reversal of roles ultimately helps student master content” (Pappas 2013)

To find information relevant to Year 8 Mathematics I first looked at the Australian Curriculum website:
http://www.australiancurriculum.edu.au/mathematics/curriculum/f-10?y=8&s=NA&s=MG&s=SP&layout=1 it was through the AC Website that I found the Scootle site: https://www.scootle.edu.au/ec/p/home. I consequently registered  and gained access to a whole passel of resources that they have available for use online. Also, while searching the Australian Curriculum site, I found that there are four new subjects that have been introduced as a part of the Australian Curriculum: Essential Mathematics, General Mathematics, Mathematical Methods and Specialist Mathematics. The Senior Secondary Information Sheet describes these in detail: http://www.acara.edu.au/verve/_resources/Senior_Secondary_Mathematics.pdf. So far I have  focused on the basic terminology in my Wiki, but with development I project that the Wiki having sections for each of these subjects.


Katrina Teaches Mathematics is the title of my Wiki. You can see it at the following link: https://katrinateaches.wikispaces.com/.

I have created a cute little Voki girl with glasses and a pigtail to welcome the students to the site and explain what the wiki is about. I have used a recorded voice over of my own voice to personalise the avatar.
I have designed the Wiki to focus on Year 8 Mathematics and each page that can be linked to from the home page is one of the fields of learning from the Australian Curriculum (Australian Curriculum N.d.) year 8 mathematics page, As the Wiki is is only a sample, I have only set up a couple of pages, and an “under-construction”(UC) sign is on any pages that are not completed. I have also placed a smaller UC image on the front page along with a note to let users know that the wiki site is a work in progress.



To give all the online Maths tools some continuity I have also used matching header banners on each page and have used my profile photo covered in numbers to show that they are on the right page and add a bit of a technological/mathematical look to the banner while keeping a more personable feel. A number of other online tools have been incorporated into the wiki. The Fodey newspaper clipping website was used to create a clipping about real numbers  while within the real numbers page  an image created using the Wordle tool was a major feature image on the Website to add some fun.

Throughout the wiki pages I have embedded Videos, images and information along with links to other videos and sites that could be helpful. I have also added a reference list page where students can find references for the places I have found any images and information used within the Wiki. Researchers commonly look at a reference list to further their study and this is a technique that I would like to encourage in my students. I did have trouble formatting my page and aligning images and text to get the look I wanted, however with some time and a bit of research I am sure I could work around that issue. The addition of links, images, videos and embedded content was relatively straightforward and the  setup went without too many problems.  One problem I did have was that I set the site up as one of Wikispaces free Education Sites. This meant that a code or invitiation was needed in order to log onto the Wiki Site. In an education scenario that would be great as it would maintain the integrity of the Wiki by confining those who can use and change the wiki. For this course however, it will make it awkward. To overcome this I have included the code to join in my word document upload for the assessment in Moodle.


The Other Tools

Also as a part of this week’s lesson, we were encouraged to set up a Website, Wiki and Blog. When experimenting with each of these I have used the same colour theme and style throughout as I used on the Wiki. I could see that all of these vould be used in conjunction when incorporating ICTs in a class environment and the continuity of the design helps to link them in the student’s mind. With this in mind I have added links and buttons between the assorted  pages to encourage the syncronization.

The link to the weebly website I created is:
http://katrinateaches.weebly.com/.
The Katrina Teaches Mathematics blog is attached to the website to make it more easily accessible for students:
http://katrinateaches.weebly.com/katrina-teaches. And again I have use an  "under construction"image on those pages that have yet to be finished.

PMIs and SWOTs

While looking for ideas for PMI charts and SWOT Analyses I came across yet anther wiki with SWOT analyses on all three of this week's online tools. It is a collaborative effort between seven users with Julienne Morrison as the page creator: http://juliennemorrison.wikispaces.com/Blog+Swot+Analysis. There are some great Strengths, Opportunities, Weaknesses and Threats that I hadn't thought of. Also I found this Wiki SWOT Analysis Slideshow that again had some great ideas and the layout and design of the slideshow created in SlideShare was another example of a tools that could be used in the classroom.



Both the SWOT Analysis and PMI Chart that I have used in this reflection would be great scaffolding tools in the classroom. They allow the student to focus on the positives and negatives and in the case of the SWOT tool go beyond that to threats and opportunities to encourage high-level thinking. The Slideshow below explains a SWOT tool in more detail.

The V-Blog

As a part of my reflection, I decided to try to record a short video blog,as can be seen at the top of this blog. Before I started it I decided to do a bit of research into v-blogs. So I Googled how to create a video blog and imagine my surprise when the top response was a Wiki site. The Internet is full of Wiki and Blog sites. Once you start looking they are everywhere. Maybe one day in the future I will be able to quote David Wiley and say: "The wiki is the center of my classroom." The Stoa Consortium. (2007).

Regards Katrina Johnston






Reference List

Australian Curriculum. (n.d.). Mathematics - Year 8 Curriculum. Retrieved from http://www.australiancurriculum.edu.au/mathematics/curriculum/f-10?y=8&s=NA&s=MG&s=SP&layout=1

Christopher Pappas. (2013). How to use Wiki in the classroom. Retrieved from http://elearningindustry.com/how-to-use-wiki-in-the-classroom


Educators Technology. (n.d.). Teachers Guide in the use of Wikis in Education. Retrieved from http://www.educatorstechnology.com/2012/07/teachers-guide-on-use-of-wikis-in.html

Envato Market. (n.d.) Yellow Under Construction Boundry Tape - 5 videos. Retrieved from http://videohive.net/item/yellow-under-construction-boundry-tape-5-videos/4936094

Leonardo Langaro. (2010). Wiki Software a Swot Analysis. Retrieved from http://www.slideshare.net/leolangaro/wki-swot-analysis
Morrison, Julie. (2015). Blog Swat Analysis. Retrieved from http://juliennemorrison.wikispaces.com/Blog+Swot+Analysis

N-Media.com. (n.d.). Site Under Construction. Retrieved from http://n-media.net/site-under-construction/

SoundCloud. ( N.d.). Licence Free Instrumental Music for Film and Theatre. Retrieved from https://soundcloud.com/groups/license-free-instrumental-music-for-film-theater-youtube-video
Srivastava, Gunjan. (2013). Swot Analysis. Retrieved from http://www.slideshare.net/gunjs1/swot-analysis-27003882?next_slideshow=1  
  
Technology is Learning. (n.d.). SAMR Model. Retrieved from https://sites.google.com/a/msad60.org/technology-is-learning/samr-model


The Australian Curriculum. (n.d.). Senior Secondary Information Sheet - Mathematics. Retrieved from http://www.acara.edu.au/verve/_resources/Senior_Secondary_Mathematics.pdf.

The Stoa Consortium. (2007). Wikis and Blogs in Education. Retrieved from http://www.stoa.org/archives/598